flash header for iliveisl site?

well, i’m not sold on it yet, but subQ filmed a sim sweep dolly shot that is like 2 minutes long.  i like the idea, but not sure about the angles, seems like maybe a fly over with several breaks would be better to show off the sims?

en tous cas, it’s up on the site and on blip :)

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4 Responses to “flash header for iliveisl site?”


  1. 1 David Miller March 6, 2009 at 6:10 am

    hmm, I see what you mean. Plus you look mean at the end. The wide aspect ratio distorts the edges of the clip considerably and that’s what makes you look stern! =p

    Now I understand what you mean with the compilation shots! Similar to those videos of fly overs of the Rockies or of the Grand Canyon. And why are those videos always set to new agey music? o_O

    We will reshoot at some later time. =D

  2. 2 Allison March 8, 2009 at 6:32 pm

    Got an idea for this — what would happen if you did the dolly shot really slowly, allowing max rez time for all objects then sped the thing up in the edit? Would the “fringe” rezzing go any smoother? You’re going to compress the file anyway, why not start with something that is say twice as long and then speed it up?

    Not sure it will do anything for her disposition at the end, but hey, what can you do? :P

  3. 3 Allison March 8, 2009 at 6:33 pm

    By “fringe” I meant “edge of sight” rather than something fuzzy, btw.

  4. 4 enerhax March 8, 2009 at 6:42 pm

    unfortunately, i only have freebie vid editing tools, like virtual dub. and filming path seems really temperamental with it’s speed up/down function (in other words, i can film really slowly in theory but it seems to be buggy and not work all the time)

    but that’s a good idea, if i could film at say half a metre per second versus 2 (btw, this was filmed at two, then the frame rate doubled in the final thing)

    it’s worth a shot (pun intended, but it does take about two hours to get it to this point)

    the lower filming speed would maybe allow a full 512 metre rez distance, but draw distance severely affects frames per second that Fraps can do, i think this was at 15 fps)

    thanks for the feedback :)


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